RPG Development Journal Vol. 002 | Major Update | 2 New Gacha Characters and Additional Opening Story

Dice
Dice

Hello, everyone!

Selena
Selena

Hellooo!

Lyla
Lyla

Hello.

Dice
Dice

Today, May 7th, we updated the Steam version to Ver2.0.00!

Selena
Selena

Great job~!

Dice
Dice

I originally set the update time for the night of May 6th, but it was really down to the wire…

Dice
Dice

I took Friday, May 1st off as a backup day, and it turned out to be just right (lol).

Lyla
Lyla

I was worried we wouldn’t make it in time.

Selena
Selena

Now, let’s list the details of the update~!


📝 [Common] Project Information and Recent Activity

The Concept Behind This Journal

Originally, I planned to start this journal by documenting the development process of my 2D action game.

However, I decided to begin with my RPG instead, as there are some things I’d like to document along the way.

①Share the current development progress.

②Introduce game content without revealing major spoilers.

③Share other updates and information worth discussing.

I’ll be writing about various things as they come to mind!


🎮 Two New Gacha Characters & Lucky Draw Updates (NEW 💡)

Dice
Dice

This time, an issue with a message display that I had been reporting for some time was also fixed after I contacted the relevant party.

Dice
Dice

In addition to adding new Gacha characters, we’ve also made several balance adjustments!

  • Two new Gacha characters have been added: the Hunter and Swordmaster.
  • Recruiting the Hunter Gacha character now triggers special events when defeating Symbol Encounter enemies.
  • Defeating Symbol Encounter enemies with the Hunter also counts toward your Farming and Daily Quest progress.
  • Class Balance Adjustment (Color Mage) ①: MP costs have been adjusted, and skill damage has been increased.
  • Class Balance Adjustment (Color Mage) ②: A new adjustment is currently being implemented that gives you a chance to overwrite the result if you fail to obtain a beneficial effect in a Random Dungeon.
  • Class Balance Adjustment (Game Master) ①: Stat increases can now occur during stat-boosting events.
  • Class Balance Adjustment (Game Master) ②: Recruiting the character now grants discounts at the Casino Shop.
  • Fixed an issue where selecting “Cancel Roll” in the Lucky Draw caused the remaining number of attempts to decrease.
  • Added descriptions for the Gacha characters to the Class Guide Book.
  • Added some Gacha Character Fragments to Item Chests.
  • Random Dungeon effects have also been updated to accommodate the newly added Gacha characters.
Lyla
Lyla

Color Mage Melm is powerful too, but Hunter Leesha is an important one!

Selena
Selena

Well, all of the Gacha characters are pretty powerful anyway!


🎮 New Maps & Story Content, Plus Gameplay Adjustments

Dice
Dice

These changes were made to make the beginning of the game easier to understand, along with the creation of several maps that were previously missing.

  • Added new story content at the beginning of the game.
  • Added new maps: Ilias Magic Academy & Library.
  • Expanded the number of maps in Stage 2, “Dangerous Sandy Path.”
  • Reworked the gimmick in the room on the right side of Stage 1.
  • Adjusted the first gimmick in Stage 6 to make it easier to complete while keeping its original concept intact, including the removal of one gimmick.
  • Updated the explanation for the “Revenge” gimmick on the right side of Stage 8.
  • Added a new map to Stage 7, “Temple of the Sun.”
  • Updated the explanatory text in the post-story hidden dungeon.
  • Reduced the Stage 1 boss’s Attack and Skill Power.
  • Optimized the quiz processing in the Stage 4 Random Dungeon.
Selena
Selena

I think the Stage 1 gimmick feels pretty innovative!

Stage 1 Gimmick

🎮 Other Fixes & Adjustments

Dice
Dice

“Casino Equipment” is an important key to defeating the powerful hidden bosses, so we’ve also made adjustments related to that.

Lyla
Lyla

This time, we’ve also made certain items you’re searching for easier to identify visually.

  • Expanded the demo content through the defeat of the Stage 1 boss.
  • Added a FREE result to the Casino’s 8-Line Slot, making it easier to earn payouts.
  • Changed some Random Dungeon messages to a pop-up format.
  • Books and quest/search-related items have been updated to make them easier to identify visually.
  • Added Ilias Magic Academy as a Teleport Stone destination in Stage 5 (requirements apply).
  • During the final stage’s battle events, the game now remembers the party member who was in the front position and automatically restores their position.
  • Expanded the World Map.
  • Fixed an issue with Fairy Medal processing and improved its performance.

🌎【Announcement】Regarding the English Version Production

Dice
Dice

I am pleased to announce that I have decided to begin production on the English version of the game as soon as the Japanese update is complete.

Dice
Dice

The impetus for creating it was, of course, my desire to reach a global audience.

Dice
Dice

But more than that, receiving English inquiries from players overseas—even if just a few—convinced me that translating this game was essential.

Dice
Dice

That is what sparked my absolute determination to bring this project to life in English.

Selena
Selena

I expect to release the English version around late July or August.

Leila
Leila

Thank you for your continued support of our game.


📢 Follow and Support

Dice
Dice

If you’d like to support what DiceCreation does going forward, following us on social media means a lot and keeps us motivated to post!

Selena
Selena

I’d be so happy if you followed us. We’ll keep the updates coming quickly, so please do~!


Dice
Dice

The latest news from DiceCreation is published on our official site.

Lyla
Lyla

Site updates and announcements are also posted on the official social accounts below.

~ Official Social Links ~
Dice
Dice

X is right here!


Lyla
Lyla

And Bluesky is over here.

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